''Interactive installation art and audience-immersive exhibits and entertainment have been around for quite a while. Through this, viewers could be part of the show, and the constant shift in power between artist and spectator-turned-participant is an exciting and unpredictable draw for people.'' (Nastasi A., 2012)
I had spotted an installation ' Crystal Universe' through an article which is the latest immersive installation by Japan’s artistic in Tokyo.''The designer was focused on integrating the technology to transform real world spaces, which people can now walk through a universe and control it with your smartphone. The real-time interactive art work consists of a seemingly infinite number of light particles positioned in three-dimensional space where people see nothing but green, blue, and red lights, and control of the whole thing is at their fingertips.'' (Mufson B., 2015) ''A viewer’s entrance into the space could affects all of the lights in a way that causes a change to occur throughout the installation indefinitely. The viewer, in other words, is the center of the universe and becomes one with the light and body of the installation. Viewers, moreover, may bring about change to the Crystal Universe through access from a smartphone. They merely select a universe element, face the Crystal Universe, and swipe toward the installation to add the selected element to the artwork.'' (TeamLabNet., 2015)
I had spotted an installation ' Crystal Universe' through an article which is the latest immersive installation by Japan’s artistic in Tokyo.''The designer was focused on integrating the technology to transform real world spaces, which people can now walk through a universe and control it with your smartphone. The real-time interactive art work consists of a seemingly infinite number of light particles positioned in three-dimensional space where people see nothing but green, blue, and red lights, and control of the whole thing is at their fingertips.'' (Mufson B., 2015) ''A viewer’s entrance into the space could affects all of the lights in a way that causes a change to occur throughout the installation indefinitely. The viewer, in other words, is the center of the universe and becomes one with the light and body of the installation. Viewers, moreover, may bring about change to the Crystal Universe through access from a smartphone. They merely select a universe element, face the Crystal Universe, and swipe toward the installation to add the selected element to the artwork.'' (TeamLabNet., 2015)
''Technology always moves on of course. The idea of allowing technology to control the environment and objects within it had enable people to explore and interact the spaces with freely and together. In creating an experience, it’s imperative to know your audience and consider the story you’re seeking to tell where we can see in an interactive installation the audience create their own stories in a space.''
Crystal Universe (TeamLabNet . 1:27 . Filmed : 2015)
Sources :
Natasi A. (2012), The Weirdest Interactive Installations and Performances. Available at : http://flavorwire.com/323165/10-of-the-weirdest-interactive-installations-and-performances Last accessed : 3/12/2015
Mufson B. (2015), Enter a Real-Life Matrix in Teamlab's 'Crystal Universe'. Available at : http://thecreatorsproject.vice.com/en_uk/blog/enter-a-real-life-matrix-in-teamlabs-crystal-universe Last accessed : 3/12/2015
Daly E. (2015), Why People Love Immersive, Interactive experiences - and How You Can Create Amazing Ones. Available at : http://www.digitalartsonline.co.uk/features/interactive-design/why-people-love-immersive-interactive-experiences-how-you-can-create-amazing-ones/ Last accessed : 3/12/2015
Johnny. (2015), Crystal Universe : An Immersive, Interactive Installation Now Open in Tokyo. Available at : http://www.spoon-tamago.com/2015/08/22/crystal-universe-an-immersive-interactive-installation-now-open-in-tokyo/#more-33173
Last accessed : 3/12/2015